Godot port of T:OoTL, a brutalmoose/televoid fan game
  • GDScript 61.2%
  • Wren 25.1%
  • GLSL 13.7%
Find a file
Repository files (latest commit first)
Filename Latest commit message Latest commit date
2022-03-26 12:52:53 -04:00
godot-project remove bowling devtalks 2022-03-26 12:52:53 -04:00
tootl-wren@2da3c1ab1d remove bowling devtalks 2022-03-26 12:52:53 -04:00
.gitmodules add submodule tootl-wren 2022-02-13 22:08:06 -05:00
LICENSE add license 2022-01-06 09:32:06 -05:00
README.md initial commit 2022-01-05 19:20:13 -05:00

Televoid: Out of The Loop - Godot Edition

A Godot port of Televoid: Out of The Loop, a brutalmoose/televoid fan game originally written in C using the Hyper Game Engine.

Dependencies

  • Godot 3.x

API & Editors

This game uses the Tiled map editor. And the Wren scripting language.

Make sure to read the original documentation for more information.