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Brutalmoose/Televoid fan game
- C 60.9%
- C++ 37.2%
- Wren 1.1%
- GLSL 0.5%
- PHP 0.2%
| Filename | Latest commit message | Latest commit date |
|---|---|---|
| docs | ||
| tools/credits-generator | ||
| tootl | ||
| .gitignore | ||
| LICENSE | ||
| README.md | ||
Televoid: Out of The Loop
A Brutalmoose/Televoid fan game written in C using the Hyper Game Engine.
Build Dependencies
- Libraries
- Hyper Game Engine
- libicu-dev
- xml2
- freetype
- OpenAL (Soft)
- Compilers
- gcc
- mingw-w64
- Build Automation Tools
- make
API & Editors
This game uses the Tiled map editor. And the Wren scripting language
Make sure to read the docs for more information.